We looked to previously established genres, like sword-and-sorcery and science fiction, to find things that would work in this new medium."Īdds director Mike Newell: "I love the idea of it being a living myth that you are watching. "The early days of video games were like the early days of cinema. "I was looking for a universe that hadn't yet been done in video games," says Mechner. Jordan Mechner created his seminal "Prince of Persia" video game in 1989. It's got enormous imagination, enormous scope and phenomenal action." It has such a rich heritage of imagination and fantasy, and we've tried to honor that in 'Prince of Persia: The Sands of Time.' We tackle epic films, from 'Armageddon' to 'Pirates of the Caribbean,' and 'Prince of Persia: The Sands of Time' falls right in line with those kinds of movies. "We love bringing audiences into new worlds they haven't yet explored," says producer Jerry Bruckheimer, "and ancient Persia is one of the most wonderful of them all. The visual effects supervisor is Tom Wood ("Sunshine"), special effects supervisor is Trevor Wood (Oscar winner for "The Golden Compass"), and stunt coordinator George Aguilar ("American Gangster," "Die Another Day," Newell's "Donnie Brasco").įilmmakers Take Jordan Mechner's Exotic World to New Heights A rogue prince named Dastan (Jake Gyllenhaal) reluctantly joins forces with a mysterious princess Tamina (Gemma Arterton), and together they race against dark forces to safeguard an ancient dagger capable of releasing the Sands of Time-a gift from the gods that can reverse time and allow its possessor to rule the world.ĭirected by Mike Newell ("Harry Potter and the Goblet of Fire") with a cast that includes Sir Ben Kingsley and Alfred Molina, and a screenplay by Boaz Yakin and Doug Miro & Carlo Bernard from a screen story by Jordan Mechner, "Prince of Persia: The Sands of Time" hit theaters Memorial Day weekend 2010. Walt Disney Pictures and Jerry Bruckheimer Films recently released "Prince of Persia: The Sands of Time," an epic action-adventure set in the mystical lands of Persia. In an unusual twist, here we are offering a glimpse at the making of the film from the live photography standpoint, with the hopes that it will make our readers appreciate the CG work even more. In the June 2010 issue of CGW, we go behind the scenes to provide an in-depth look at how VFX studios created the amazing visual effects in the film Prince of Persia: The Sands of Time.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |